best scythe diablo 3
Cost: 25% HealthCooldown: 120 secondsCreate a Simulacrum made of blood that will duplicate your Secondary skills for 15 seconds. Did you guys try Corpse Explosion in place of Command Skeletons? Enemies in the Land of the Dead are periodically frozen. The Cursed Scythe rune for Grim Scythe now has a, While you have no set bonuses equipped every legendary item you have equipped increases your damage dealt by, Each attack you make against an enemy increases the damage it takes from your attacks by, Each different poison skill you use increases the damage of your poison skills by, Primary skills that generate resource deal. Single-handed scythes are ideal for hooking enemies’ weapons or extremities. 35: Farmer's Scythe. Obviously it works they way it is but, maybe another hard cc would improve this. Basically, don't attack a single mob by itself if you can help it. Their suitability for close-range bloodletting also makes them effective at workaday necromantic preparations. Scythes are Necromancer weapons in Diablo III. 1.8mil sheet DPS, 900 paragon, and lvl 85 gems. How do you not get 1 shot by thoes fucking frog mofo? World of Warcraft Arena World Championship. ONE-HANDED NECROMANCER ONLY Single-handed Scythes are ideal for hooking enemies' weapons or extremities. For more CC - I don't know how much Dayntee's is needed at GR 100+, but, could Cord of Sherma also provide a nice proc for Krysbin's too? Their scythes are used not to hew crops, but to collect the life force of their foes, and to slice open corpses, powering some of their most horrifying spells. Lasts 6 seconds. Increase armor by 100%, reduced by 10% for each active minion. Crafting a good character is part of the fun in playing Diablo 3, and here's a guide as to how the different solo classes stack up against each other. Actually i fell in love with "corpse explosion" and "drag'ouls" set...but since i cant push hight lvl grifts, i tried this out and it rocks from the day 1:D I was thiking about the belt...isnt better a "withcing hour" for AS and CHD? Looks like the only hard cc effect is the stun from dislocation. REQS stats:-Life Per Second-Critical Hit Damage. It's actually pretty forgiving on gear since the damage scaling is so high. Diablo® Immortal™ Diablo® III ... Two-Handed Scythe; 124.3; Damage Per Second; 109-117 Damage. If a noob like me with bad gear can down a GR97, I'm sure there are better players with nicer gear and more Paragon who can go much higher. For other uses, see Scythe. :-D. After reading through the comments, if looking for more CC why not drop stricken and pick up Zei's? By Sid Natividad Sep 03, 2020. This effect cannot reduce an ability's cooldown more than once for each time that ability is used. ©2020 Blizzard Entertainment, Inc. All rights reserved. Every point of Maximum Essence increases your damage by 0.5% and Bone Spikes generates, +[1177 - 1439]-[1410 - 1788] Poison Damage, +[1177 - 1439]-[1410 - 1788] Arcane Damage, +[1177 - 1439]-[1410 - 1788] Lightning Damage, Bone Spear now costs 40 Essence and deals, Each different poison skill you use increases the damage of your poison skills by. Hey Fluff, thanks for the awesome build. Hope this comes across in a patch at some point, otherwise awesome build. You just need to learn how to group the mobs up, keep buffs up, pay attention to COE rotation, and have enough survivability to blow everything up. % weapon damage and increasing the damage they take from the Necromancer by 3750%. Mobility is a little annoying, with only limited CDR, but that’s the nature of the build. Still made it with a few minutes to spare. Just tossing ideas out. Though seemingly clumsy weapons, long scythes offer moderate reach and the flexibility to sweep or gouge. Stack CC reduction on helmet, necklace and ring slots!!! Scythes are a special type of one-handed weapons in Diablo III, only usable by Necromancers. Speed build - swap Unity for RRoG, Boots to Steuart's Greaves............T13 away. I think if more people understood how the scaling on Leger's Disdain worked, there would be more interest in this build. It’s just an idea because I’ve found Depth Diggers in primal ancient. New buff to Inarius set, how do you think this will affect the builds pushing capabilties? by igot8001 last updated Feb 9, 2019 (Patch 2.6.1 ) Regular. Lasts for 60 secs. Necromancers can also do the other way around. Probably need to upgrade the gear before I try anything higher. And you have no corpse skill - so they're just going to waste right now. Cost: 50 EssenceActive: Command your skeletal minions to attack the target and increase their damage against it by 50%.Passive: Raise skeletons from the ground every 2 seconds to a max of 7 skeletons. and instead of skullies, something else? 1.10 Attacks per Second. Scythes can be transmogrified into swords, axes and maces freely. ", "Single-handed scythes are ideal for hooking enemies’ weapons or extremities. 1.10 Attacks per Second. © 2020 MagicFind, Inc. All rights reserved. Delete Skills. One of the suggestions I've made for the next patch is a bracer that gives mages the effect of contamination …


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